Xtremely similar to Novalogic’s last 5 games. But there’s a reason for that. It’s the same engine, the same objects, and roughly the same gameplay. The vehicles are all tweaked but familiar, as are the guns. The buildings make you feel transported back to your old favorite maps from Black Hawk Down. It’s a budget game.. a $30 filler to make the company some more money as they struggle towards finishing their latest upgrade to the same old thing, Angel Falls. So if it’s the same thing.. why not play the old thing?
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Nova Who? April 24, 2009 at
9:11 pm
Yesterday Novalogic released an open beta of their new offering, Delta Force Xtreme 2. The game is based off the same engine as their last 15 games, uses the same in game building, vehicle and scenery objects and gameplay is fairly much the same. The only notable changes are support for higher resolutions, improved hitbox and… I’ll be damned.. updated netcode. Novalogic, well known for their server lag and magic bullets, have actually worked on and improved their network code. I’ll be in the beta most nights with a pile of CTD, come watch me whine.
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Flush! January 6, 2009 at
8:59 am
Haven’t had much time for games lately, which sucks. Got to play a bunch of Trackmania Nations Forever over the holiday with the kids which was a blast. I’ll do a write up on that in a day or two. Otherwise, I’ve been limited to playing poker at Pokerstars while I clean up and sort my digital photo archive. (more…)
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COD5 came out this week and after all the fun I’ve had with COD4 I figured I’d go ahead and grab it. WW2 has been done a million times, which baffles me as I’m much more into modern shooters. The game itself is basically COD4 with a WW2 mod. All visual and game play aspects are basically identical, from the menus to the in game control. There’s a few variances that maybe I just haven’t worked out yet, like stand and jump are the same button. No more tapping the crouch key a second time to stand back up. Anyway, on to the game play… (more…)
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Zombies… October 9, 2008 at
6:36 pm
I’ve been playing on the Blackhats Zombie server in COD4. It’s near pitch black.. standard maps.. Wave after wave of zombies. The mod is basic, and the AI follows a very obvious path, but the sheer numbers of the enemy coming at you makes it tricky at times. Probably the most teamwork necessary mod I’ve played in a long time. Fun times.
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Dear iTunes, June 8, 2008 at
10:36 am
I want to make you my everything, I really do. But you don’t support the “mood” tag. I know it’s not technically in the id3 standard, but it adds so much to your beloved Smart Playlists. I’ve gone so far with my other software girlfriend, Tag & Rename, and they have a mood field.
Please. Please please, add a single field so all my Tag & Rename work isn’t for naught.
Tags: Music
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Entering year 2 of the taggin’ fest. Not like I’ve been doing it daily, but at least a handful a week. I’ll have to write up a nauseating post on the intricacies of being this anal about music sometime.
Tags: Music
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After 6 years of playing against and alongside CTD, a few weeks ago I was invited to join. Thanks.
Tags: Games
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There’s no day like April 1st to prove that nerds aren’t funny. Looking through my RSS feeds I see the stupidest headlines and “gags”. None are worth clicking on, none are remotely creative, none are plausible and not a god damn one of them is funny. Go ahead, look yourself at the usual places nerds fester in their own filth; slashdot, engadget, thinkgeek, etc. From what I’ve seen, nothing creative was laid down yesterday. Cmon nerds. Stick to what you’re good at. Let others do the comedy.
Tags: Lame
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I finally got around to playing EA’s latest soccer game last week. As everyone else gripes, there’s usually not too much updated between releases, but I tend to get excited anyway. My first complaint was the default controls. Sure, I’m the type of gamer that hates the default controls on most PC games, but it’s usually pretty hard to mess up the controls on a console sports game…
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